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With his ultimate Quirk combination, coupled with All Might's weakened form and waning power, All For One was confident that he could finally kill All Might. And while he nearly succeeded in doing so, All For One was not only taken by surprise when All Might instantaneously switched his remaining power from his right arm to his left arm, but the Symbol of Evil found himself unexpectedly overwhelmed by All Might's [[United States of Smash|heroic spirit and willpower that allowed him to defeat All For One, once and for all]].
 
With his ultimate Quirk combination, coupled with All Might's weakened form and waning power, All For One was confident that he could finally kill All Might. And while he nearly succeeded in doing so, All For One was not only taken by surprise when All Might instantaneously switched his remaining power from his right arm to his left arm, but the Symbol of Evil found himself unexpectedly overwhelmed by All Might's [[United States of Smash|heroic spirit and willpower that allowed him to defeat All For One, once and for all]].
*'''Immense Strength''': All For One is extremely strong, being able to easily fend off All Might with his bare hands, especially since All Might has physical strength that was thought to be unrivaled.
+
*'''Immense Strength''': All For One is extremely strong, being able to easily fend off All Might with his bare hands, especially since All Might has physical strength that was thought to be unrivaled (albeit it was noted that All Might's power had tremendously been reduced since their last fight).
 
*'''Immense Speed''': All For One has incredible speed, as shown when he completely destroyed the League of Villains' warehouse, defeated all the Pro Heroes that were there, and dealt significant damage to the surrounding area in a split second. He was also fast enough to react to All Might's punches.
 
*'''Immense Speed''': All For One has incredible speed, as shown when he completely destroyed the League of Villains' warehouse, defeated all the Pro Heroes that were there, and dealt significant damage to the surrounding area in a split second. He was also fast enough to react to All Might's punches.
 
*'''Immense Durability''': All For One possesses an inhuman amount of durability and resilience. Despite being in a decayed state with severe injuries, the Symbol of Evil could trade blows with All Might evenly, and unlike the latter, during the entirety of their second battle, he was never seen flinching or otherwise screaming from pain, proving that he could withstand the Symbol of Peace's destructive blows with monstrous endurance. As further proof of this, he was able to survive All Might's [[United States of Smash]], though he was still knocked out.
 
*'''Immense Durability''': All For One possesses an inhuman amount of durability and resilience. Despite being in a decayed state with severe injuries, the Symbol of Evil could trade blows with All Might evenly, and unlike the latter, during the entirety of their second battle, he was never seen flinching or otherwise screaming from pain, proving that he could withstand the Symbol of Peace's destructive blows with monstrous endurance. As further proof of this, he was able to survive All Might's [[United States of Smash]], though he was still knocked out.
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===Quirks===
 
===Quirks===
 
[[File:All For One's Quirk.png|thumb|220px|All For One giving his seemingly Quirkless brother a Quirk.]]
 
[[File:All For One's Quirk.png|thumb|220px|All For One giving his seemingly Quirkless brother a Quirk.]]
{{Nihongo|'''[[All For One (Quirk)|All For One]]'''|オール・フォー・ワン|Ōru Fō Wan}} (Duplicate){{Ref|chap = 270}}: All For One's Quirk allows him to steal other people's Quirks and use them as his own. He can combine his stolen Quirks to create compound attacks with devastating effects. All For One can also redistribute his stolen Quirks to other people.
+
{{Nihongo|'''[[All For One (Quirk)|All For One]]'''|オール・フォー・ワン|Ōru Fō Wan}} (Duplicate){{Ref|chap = 270}}: All For One's Quirk allows him to steal other people's Quirks and use them as his own. He can combine his stolen Quirks to create compound attacks with devastating effects. All For One can also replicate his stolen Quirks to other people.
   
 
Some time ago, his Quirk was duplicated by Doctor Garaki and the original version of it was given to Tomura, with All For One keeping the copied version.
 
Some time ago, his Quirk was duplicated by Doctor Garaki and the original version of it was given to Tomura, with All For One keeping the copied version.

Revision as of 16:27, 7 June 2020

I know that boy will rise to the occasion. He was born twisted. So enjoy it while you can, All Might... This transient peace of yours!
All For One to Doctor Ujiko about Tomura Shigaraki in "Listen Up!! A Tale From the Past"

This article is about the character. For this character's Quirk, see All For One (Quirk)

All For One (オール・フォー・ワン Ōru Fō Wan?), real name Shigaraki ( () (がら) () Shigaraki?), was the true leader and benefactor of the League of Villains, the primary antagonist of the Hideout Raid Arc and the overarching antagonist of the series.

Once Japan's most powerful villain and All Might's arch-nemesis, his true motives are unclear and his true identity is unknown. His current goal is to raise Tomura to become his eventual successor.

He is currently under police custody and imprisoned in Tartarus.

Appearance

All For One Portrait

All For One's masked form in the manga.

After being mortally injured by All Might years ago, All For One's face seems to be made entirely of scar tissue, extending from above his upper lip and covering his entire head and the back of his neck. As such, he has no visible nose, ears, hair or eyes, though the outlines of eye sockets can be seen. As a result of having no eyes, he cannot see properly, but “sees” by using an infrared vision Quirk and by sensing the directions of vibrations in the area around him, similar to echolocation. He has various tubes sticking out of his neck and jaw, presumably to help him with his breathing. There are small holes in the palms of his hands.

In flashbacks, he appears to have been an ordinary-looking man with short white hair. However, his face is not shown clearly. In later chapters, he is shown to be a man of strong, imposing features, although his eyes are shadowed. In another flashback, his face is shadowed, although one can make out his distinct features; he appears to have light-colored eyes and a cruel smile.

He has worn a plain, black suit in all of his appearances to date.

When All For One leaves his secret hideout, he wears a navy blue, skull-like gas mask with angular pipes at the top, a wide collar-like life-support system around his neck with multiple other pipes connecting the front and back.

Personality

All For One is a megalomaniac and an expedient psychopath. His brother gave insights on his personality to Izuku Midoriya in a dream. While All For One did use his powers to help people, it was done with ulterior motives and he asked for their aid in exchange for his help. Those who resisted his will were purged. Aware of the feud between civilians and Quirk users, All For One encouraged it to acquire more Quirks and supporters. All For One committed all these crimes, claiming he was bringing order to the world. All For One did care for his younger brother, albeit in a condescending manner. He has the belief that without power, one cannot assert his ideals, and he does not believe in justice or morality, claiming that they do not conform to reality.

All For One was so attached to his power and status that he despises All Might for taking them away from him.

Perhaps due to his confidence and immense power, he has a calm and condescending demeanor, confident even when thwarted.[3] All For One prefers to use forceful actions rather than emotional words.

Tomura and All For One

All For One's belief in Tomura.

All For One believes that his protégé, Tomura Shigaraki, has the ideal conditions to succeed him and continue his legacy. Still, All For One is aware of Tomura's general immaturity and tries to teach him how to grow as a Villain, although, unlike All Might, his methods of teaching are indirect. He speaks kindly towards Tomura and gives him encouragement when he fails.

All For One came off as quite impatient, as he wanted to get rid of the Pro Heroes and Police Force attacking the League of Villains as soon as possible. However, it is also possible that his body has a limit and he only wanted to do what he had to before the limit was reached.

All For One was shown to be quite self-absorbed and obsessed with his powers as he himself stated that he is unable to resist taking a Quirk once it piques his interest, much like a hoarder, even if he never truly had any real necessity for such a Quirk, to begin with. He claims that he wanted to return some Quirks to their rightful owners, but follows up saying that a Quirk has to be used whenever possible and sooner rather than later.[4] He particularly enjoyed being able to mix his different stolen Quirks to create powerful combo attacks, and despite being already massively powerful even in his decayed stated, he still wanted to stock up in multiple Quirks.

Despite his power and authority, All For One is respectful with his subordinates and associates being generally polite rather than patronizing, although this can be construed as a means to maintain his status.

Abilities

All For One blasts All Might

All For One's sheer power is enough to effortlessly counter and repel the Symbol of Peace All Might, who is notorious for his brute strength.

Overall Abilities: All For One is an extremely powerful villain; being the former leader of the League of Villains, revered as Japan's most powerful villain, living since the manifestation of Quirks, and having stolen Quirks from an innumerable amount of people, All For One has immense experience and power. For combat, All For One prefers to combine many of the Quirks he has collected throughout his long life (he lived for more than 100 years due to a Longevity Quirk he stole) in order to maximize their power and effectiveness, often to truly catastrophic levels. In addition, due to his enormous array of Quirks, he can switch between various powers in the midst of battle, making All For One unpredictable, and all the more dangerous. Since he has no qualms with killing, he doesn't hold back in fights, and will even target defenseless people, using them as a distraction to his advantage. All For One's incredible prowess and destructive nature earned him the epithet, "Symbol of Evil".

The only individuals that can effectively oppose the Symbol of Evil are the inheritors of One For All, a Quirk All For One inadvertently created himself, and the only Quirk he can't steal. All For One battled each of the One For All users, and while they held their own against him, with each new user being stronger than their predecessors, the Symbol of Evil still bested each of them, and in most cases, killed them. All For One's overall prowess is nearly unmatched, so the One For All users knew that if they couldn't defeat him, a new recipient of the bolstering power of One For All would have to be found. All For One eventually battled All Might, the now-former No. 1 Hero and 8th holder of One For All, when the latter was in his prime and gave him a grievous wound (which would limit All Might's usage of One For All), but the Symbol of Evil was still defeated by the Symbol of Peace.

Six years later, even after losing his eyes, ears, and nose to All Might, as well as his body being damaged to an unknown extent, and relying almost exclusively on his remaining senses, All For One displayed that, even when hindered, he is still extremely lethal. All For One resurfaced during the Kamino Incident and showcased the capacity to singlehandedly overpower many Pro Heroes, especially top-ranked Pro Heroes. He was able to effortlessly defeat 4 Hideout Raid Team members that were present at the Nomu Factory (Best Jeanist, Gang Orca, Mt. Lady, and Tiger) despite Best Jeanist getting the said heroes a safe distance. This brief encounter resulted in the No. 4 (now No. 3) Pro Hero being deprived of one of his lungs, and the rest of the Hideout Raid Team being moderately inured.

Light and Darkness

All For One uses his ultimate combination of Quirks to clash with All Might one final time.

When All Might, and later, Gran Torino, appeared on the scene, All For One repeatedly countered and overpowered the duo. Gran Torino even pointed out how All For One's fighting style is very different compared to the latter's last bout with All Might, implying that the Symbol of Evil is much stronger and more unpredictable than he was 6 years ago, despite being physically impaired. All For One held back his power by unleashing multiple shockwaves against the Symbol of Peace in order to weaken him, which proved successful when All Might spontaneously reverted to his true form after blocking an enhanced Air Cannon that was targeting an injured civilian. As All For One continued to face the weakened No. 1 Hero, the sudden appearance of Endeavor and Edgeshot, along with the pair's combined assault, didn't take the Symbol of Evil by surprise, as the latter was still able to counter them, but was unable to inflict serious injuries onto the Flame Hero or the Ninja Hero.

With his ultimate Quirk combination, coupled with All Might's weakened form and waning power, All For One was confident that he could finally kill All Might. And while he nearly succeeded in doing so, All For One was not only taken by surprise when All Might instantaneously switched his remaining power from his right arm to his left arm, but the Symbol of Evil found himself unexpectedly overwhelmed by All Might's heroic spirit and willpower that allowed him to defeat All For One, once and for all.

  • Immense Strength: All For One is extremely strong, being able to easily fend off All Might with his bare hands, especially since All Might has physical strength that was thought to be unrivaled (albeit it was noted that All Might's power had tremendously been reduced since their last fight).
  • Immense Speed: All For One has incredible speed, as shown when he completely destroyed the League of Villains' warehouse, defeated all the Pro Heroes that were there, and dealt significant damage to the surrounding area in a split second. He was also fast enough to react to All Might's punches.
  • Immense Durability: All For One possesses an inhuman amount of durability and resilience. Despite being in a decayed state with severe injuries, the Symbol of Evil could trade blows with All Might evenly, and unlike the latter, during the entirety of their second battle, he was never seen flinching or otherwise screaming from pain, proving that he could withstand the Symbol of Peace's destructive blows with monstrous endurance. As further proof of this, he was able to survive All Might's United States of Smash, though he was still knocked out.
  • Enhanced Senses: Due to All For One being blind, his hearing improved immensely, as he is able to perceive his surroundings by sound. He can also sense vibrations in the air.[5] An example of this was displayed when All For One quickly dispelled a flame attack from Endeavor, who had arrived in the scene with Edgeshot. However, this ability does have its limits, which is shown when he is placed in Tartarus: the lack of sound and vibrations leaves him completely blind to his surroundings.

Genius Intellect: All For One possesses a genius level of intellect, most likely due to his advanced age and life experience. He is the true mastermind behind the League of Villains and has been pulling the strings the whole time. He also seems to possess a vast knowledge of the Quirks he's stolen, as shown when he knew about the advantages and disadvantages of his Warping Quirk, despite recently acquiring it. Using this extensive knowledge of Quirks in tandem with his own All For One Quirk, he can combine several Quirks to create devastating and catastrophic techniques, and even knows how to adjust the power of his combination Quirk attacks in order to blindside his opponents, and deceive them into believing that the Symbol of Evil is using his full power.

It's possible that his intelligence and observation skills increased due to stealing Ragdoll's Search Quirk, which allows the user to observe people's weak points, coupled with All for One's already impressive knowledge and fighting experience. After he dispatched the Hideout Raid team members that were present at the Nomu Factory, All For One discerned that Best Jeanist's mastery over his own Quirk, Fiber Master, involved experience and training; after correctly speculating that Fiber Master requires much refinement, All For One expressed his disinterest in taking the Quirk from Best Jeanist. When All Might arrived to battle All For One a second time, the latter calculated that 30 seconds had passed since warping several Nomus from the destroyed Nomu Factory to the Villain Hideout that was 5 kilometers away. With this calculation, All For One deduced that All Might has gotten weaker in the 6 years that elapsed since their last encounter.

Another terrifying aspect All For One's intelligence is his expertise in guerrilla warfare. While he was pinned down by All Might, All For One mentioned Nana Shimura, the Symbol of Peace's previous mentor. He continued to taunt All Might by calling Nana a pathetic hero with ideals which she couldn’t live up to and brought up the fact the Symbol of Evil himself had killed her, resulting in a provoked All Might striking All For One in anger. Afterward, knowing that their battle was being televised, All For One decided to weaken All Might so that his true form will be exposed, all in an attempt to decrease the moral of All Might's supporters, and deprive the Symbol of Peace of his self-respect. He even went as far as to reveal Tomura Shigaraki as the grandson of Nana.

This fact caused All Might to greatly despair over the fact he had been unknowingly battling his master's descendant. All For One elaborated on Tomura's kinship to Nana being part of the reason as to why he chose him as his successor, all so the Symbol of Evil can break All Might's spirit. Soon after, All Might mustered the last of his power, and All For One surmised that the weakened hero could only unleash 2 or 3 more powerful punches before he is completely out of power. When All For One and All Might were reaching the climax of their battle, the former came to he revelation that, while the two were exchanging blows, One For All no longer dwelled within All Might, and the latter was battling with the remaining embers of the said power; All Might was struggling to maintain what little power he had left in order to regain the strength he once had. At the same time, All For One realized that Izuku Midoriya is the new inheritor of One For All that All Might had chosen.

Quirks

All For One's Quirk

All For One giving his seemingly Quirkless brother a Quirk.

All For One (オール・フォー・ワン Ōru Fō Wan?) (Duplicate)[6]: All For One's Quirk allows him to steal other people's Quirks and use them as his own. He can combine his stolen Quirks to create compound attacks with devastating effects. All For One can also replicate his stolen Quirks to other people.

Some time ago, his Quirk was duplicated by Doctor Garaki and the original version of it was given to Tomura, with All For One keeping the copied version.

All For One has stolen a wide variety of Quirks with his ability, including:

  • Search (サーチ Sāchi?): All For One stole this Quirk from Ragdoll. With this Quirk, he can observe and monitor up to 100 people at a time, including their location and weak points. In addition to Infrared Ray, this quirk makes up for All for One's blindness.
  • Warping (転送 Tensō?): All For One can produce a black liquid that acts as a portal, similar in nature to Kurogiri's Warp Gate. It appears All For One can use this Quirk on a large scale as he produces multiple black liquid portals that transport dozens of Nomu to the League of Villains' hideout. This Quirk, however, has many limitations: it is not a coordinate-based warping and can only warp things to and from his location, and it only works if it is used on someone with whom he has a close relationship.
  • Air Cannon (空気を押し出す Kūki o Oshidasu?): All For One releases an air shockwave from his arms. This Quirk is further strengthened by its combined usage with Springlike Limbs and several other power-up Quirks.
  • Springlike Limbs (筋骨発条化 Kinkotsu Baneka?): This Quirk allows All For One to cook his muscles in order to enhance his physical strength, and can also be used to augment other Quirks, like Air Cannon.
  • Kinetic Booster (瞬発力 Shunpatsuryoku?): This unnamed Quirk seemingly increases the amount of kinetic energy All For One creates and releases. All For One has four copies of this Quirk.
  • Strength Enhancer (膂力増強 Ryoryoku Zōkyō?): The unnamed Quirk seemingly enhances All For One's physical strength. All For One has three copies of this Quirk.
  • Forced Quirk Activation (個性強制発動 Kosei Kyōsei Hatsudō?): All For One transforms his fingers into black tendrils that have red prominent cracked, jagged, far-reaching spikes that pierce a target and activate their Quirk against their will, whether they are conscious or not. These appendages can also be used for offensive purposes by using them to throw people away. Interestingly even though they can be seen to visibly stab bodies, their actual puncturing ability is minimal, as no actual wound is ever seen in any of the individuals ever seen affected by it.
  • Impact Recoil (衝撃反転 Shōgeki Hanten?): This Quirk seemingly enables All For One to completely reflect the impact of an attack back to the attacker.
  • Infrared Ray (赤外線 Sekigaisen?): This Quirk allows All For One to sense his surroundings using infrared rays. He uses this Quirk to compensate for his blindness. However, the amount that he is able to sense is very limited.[5]
  • Air Walk (エアウォーク Eawōku?): All For One is capable of levitating in mid-air.[7]
  • Multiplier (増殖 Zōshoku?): This Quirk seemingly multiplies the number of All For One's arms.[7]
  • Hypertrophy (肥大化 Hidaika?): This Quirk seemingly enlarges All For One's Arm.[7]
  • Rivet ( Byō?): This Quirk possibly generates rivet-like growths on All For One's arm.[7]
  • Spearlike Bones (槍骨 Sōkotsu?): This Quirk probably generates drill-like bone structures on All For One's arm.[7]
  • Life Force (?): All For One possesses unnatural longevity through the usage of this Quirk given to him by Doctor Garaki. Eight generations after his brother passed on One For All, he remains active and dangerous.

Former Quirks

Quirks obtained via All For One and then passed onto others:

  • Power Stockpiling: An unnamed Quirk which allowed All For One to stockpile power, he gave it to his younger brother, causing it to merge with his Quirk and become One For All.
  • Muscle Augmentation (筋肉増強 Kin'niku Zōkyō?): This Quirk was given to Wolfram, allowing him to augment the power of his muscles, changing his appearance.
  • Overclock (オーバークロック Ōbākurokku?): This Quirk was stolen from Iwao Oguro and given to Number 6, allowing the latter to stimulate his brain's perception of information, granting him enhanced speed, reflexes, and an improvement to his healing factor.

It is also possible that he possessed some, if not all, of the following Quirks, to which he gave to his Nomu:

  • Absorption and Release (吸収・放出 Kyūshū Hōshutsu?): This Quirk allowed an unnamed Artificial Human to absorb and release attacks.
  • Tongue Web: This Quirk allowed an unnamed Artificial Human to shapeshift his tongue into massive, branched web-like form.
  • Muscle Augmentation: This Quirk allowed an unnamed Artificial Human to momentarily enlarge his muscle structure before jumping.
  • Wings: This Quirk gave Winged Nomu wings. It is however implied that the Winged Nomu possessed this Quirk as a human and thus did not obtain it from All For One.
  • Tool Arms: This Quirk allowed an unnamed Artificial Human to generate numerous limbs fused with functioning metallic tools and weapons.
  • Shock Absorption (ショック吸収 Shokku Kyūshū?): This Quirk can absorb and partially distill impact force from physical assault. Limited in how much punishment it can take.
  • Super Regeneration (超再生 Chōsaisei?): This Quirk enables rapid physical regeneration, however, it does not work for cicatrized injuries.

Super Moves

  • Enhanced Air Cannon: All For One combines Air Cannon, Springlike Limbs, four Kinetic Booster Quirks and three Strength Enhancer Quirks to create devastating air blasts which can flatten entire buildings in less than a second, simultaneously defeat several high ranking Pro-Heroes and even blast All Might, sending him crashing over a long distance. All For One mostly relies on this in his latest fight against All Might.
All For One using multiple Quirks

All For One using his ultimate combination of Quirks.

  • Ultimate Quirk Combination: All For One combines Springlike Limbs, four Kinetic Booster Quirks, three Strength Enhancer Quirks, Multiplier, Hypertrophy, Rivets, Air Walk, and Spearlike Bones to greatly enhance his right arm. This combination of Quirks is what All For One attempted to use in order to kill All Might. He even added Impact Recoil onto this combination to better his chances of defeating All Might.

Stats

Power
 
?/5 ?
Speed
 
?/5 ?
Technique
 
?/5 ?
Intelligence
 
6/5 S
Cooperativeness
 
?/5 ?
All For One's stats, according to the Ultra Archive Book

Power
 
6/6 S+
Speed
 
6/6 S+
Technique
 
6/6 S+
Wits
 
6/6 S+
Evil
 
6/6 S+
All For One's stats, according to the Ultra Analysis Book

Power
 
6/6 S+
Speed
 
6/6 S+
Technique
 
5/6 A
Wits
 
6/6 S+
Health
 
3/6 C
All For One's stats, according to Hawks' Villain Report

Equipment

Breathing Mask: All For One suffered serious damage in his epic battle against All Might and now has trouble breathing. He wears this mask to compensate.

Battles & Events

Battles & Events

History

Hideout Raid Arc

Character Appearances

Appearances
U.S.J. Arc
12. Yeah, Just Do Your Best, Ida! Absent
13. Rescue Training Voice
14. Encounter with the Unknown Absent
15. Vs. Absent
16. Know Your Enemies Absent
17. Game Over Absent
18. Heroes' Counterattack Absent
19. All Might Absent
20. The World of Pros Absent
21. In Each of Our Hearts Voice
U.A. Sports Festival Arc
22. That's the Idea, Ochaco Absent
23. Roaring Sports Festival Absent
24. Mad Dash and Knockdown Absent
25. In Their Own Quirky Ways Absent
26. Chase Down the Leader Voice
27. Earth-Shatteringly Fateful Negotiations Absent
28. Strats, Strats, Strats Absent
29. Unaware Absent
30. Cavalry-Match Finale Absent
31. The Boy Born with Everything Absent
32. Smile, Prince of Nonsense Land! Absent
33. Shinso's Situation Absent
34. Victory or Defeat Absent
35. Battle On, Challengers! Absent
36. Bakugo vs. Uraraka Absent
37. Midoriya and Endeavor Absent
38. Todoroki vs. Midoriya Voice
39. Shoto Todoroki: Origin Absent
40. Emancipation Absent
41. Fight On, Ida Absent
42. Final-Match Time Absent
43. Todoroki vs. Bakugo Absent
44. Relaxing Day Off Absent
Vs. Hero Killer Arc
45. Time to Pick Some Names Absent
46. Bizarre! Gran Torino Appears Absent
47. Struggling Voice
48. Getting the Knack Absent
49. Midoriya and Shigaraki Absent
50. Kill 'Em Dead Voice
51. No, Knock It Off, Ida Absent
52. Hero Killer Stain vs. U.A. Students Absent
53. From Todoroki to Ida Absent
54. Re: Ingenium Absent
55. Conclusion?! Absent
56. Conclusion Absent
57. The Aftermath of Hero Killer Stain Mentioned
58. Internship's End Absent
59. Listen Up!! A Tale from the Past Debut
Hideout Raid Arc
84. From Ida to Midoriya Absent
85. Nothing but Fools Absent
86. Before the Storm Appears
87. Clash Absent
88. All For One Appears
89. All for a Certain One Appears
90. Reach Out Appears
91. Symbol of Peace Appears
92. One For All Appears
93. One For All's Ember Appears
94. From Teacher to Disciple Appears
95. End of the Beginning, Beginning of the End Absent
96. Home Visits Absent
97. Tell It Like It Is, Mom Absent
Provisional Hero License Exam Arc
98. Moving into Dorms Absent
99. Goodbye Two-Digit Chapters, Hello Three Digits Absent
100. Creating Ultimate Moves Absent
101. The Girl Called Mei Hatsume Absent
102. On Cloud Nine Absent
103. The Test Absent
104. White-Hot Battle! To Each Their Own Strengths! Absent
105. Shiketsu High Lurking Absent
106. Class 1-A Absent
107. Denki Kaminari's Thoughts Absent
108. RUSH! Absent
109. Rescue Exercise Absent
110. Rescue Exercise Continued Absent
111. Smoldering Start Absent
112. What's the Big Idea? Absent
113. Test's Aftermath Absent
114. Results' Aftermath Absent
115. Unleashed Appears
116. Meeting in Tartarus Appears
117. A Talk About Your Quirk Fantasy
118. Meaningless Battle Absent
119. Deku vs. Kacchan, Part 2 Absent
120. The Three Absent
121. Second Semester Opening Ceremony Absent
Shie Hassaikai Arc
122. A Season for Encounters Absent
123. Unrivaled Absent
124. Trouble Ahead!! Episode: Work Studies Absent
125. Overhaul Flashback
126. Open Up, World Absent
127. Sir Nighteye and Izuku Midoriya and Mirio Togata and All Might Absent
128. Boy Meets... Absent
129. Eri Absent
130. Listen to the Truth Absent
131. Fighting Fate Absent
132. The Plan Absent
133. Catch Up, Kirishima Absent
134. Let's Go, Gutsy Red Riot Absent
135. An Unpleasant Talk Absent
136. Close at Hand!! Absent
137. Restraint!! Absent
138. Go!! Absent
139. Shudder! The Underground Labyrinth Absent
140. Suneater of the Big Three Absent
141. Hassaikai: Behind the Scenes Absent
142. Shield and Shield, Spear and Shield Absent
143. Let’s Rumble, Rappa!! Absent
144. Red Riot, Part 1 Absent
145. Red Riot, Part 2 Absent
146. Temp Squad Absent
147. Twoga!! Absent
148. The Anguish of Young Twoga Absent
149. Don't Get Mad, Irinaka Absent
150. Mirio Togata Absent
151. Mirio Togata!! Absent
152. Lemillion Absent
153. Transform! Absent
154. Unforeseen Hope Absent
155. Saviors, the Saved and a Hero's Place Absent
156. The Power of Those Saved Absent
157. Infinite 100 Percent Absent
158. Chisaki's Warped Compassion Absent
159. It's Over!! Absent
160. Expressway Absent
161. Bright Future Absent
162. Suitable One Absent
U.A. School Festival Arc
169. School Festival Absent
170. With Eri Absent
171. Gentle and La Brava Mentioned
172. Prepping for the School Festival Is the Funnest Part (Part 1) Absent
173. Prepping for the School Festival Is the Funnest Part (Part 2) Absent
174. Golden Tips Imperial Absent
175. Morning, the Day Of Absent
176. Deku vs. Gentle Criminal Absent
177. At the Construction Site Absent
178. The Woman Called La Brava Absent
179. School Festival Start!! Absent
180. Unbeknownst Absent
181. For Someone Else Absent
182. Let It Flow! School Festival! Absent
183. Festival All Day Long!! Absent
Pro Hero Arc
184. Japanese Hero Billboard Chart Flashback
185. Wing Hero: Hawks Absent
186. Endeavor and Hawks Mentioned
187. Flaming Roar! vs. Nomu: High-End Absent
188. Your Father, the Number One Hero Absent
189. Why He Gets Back Up Absent
190. His Start Absent
191. Dabi, Hawks, Endeavor Absent
192. The Todoroki Family Flashback
193. Vestiges Flashback
Joint Training Arc
194. Cold Skies over U.A. High! Absent
195. Clash! Class A vs. Class B! Absent
196. Make It Happen, Shinso!! Absent
197. Quaotic Quirkstravaganza Absent
198. Know Where You Stand when It Counts!! Absent
199. Operation New Improv Moves! Absent
200. Clever Commander! Absent
201. Foresight Absent
202. Match 3 Absent
203. Flexible! Juzo Honenuki! Absent
204. Tuning Up Absent
205. Detour Absent
206. Match 3 Conclusion Absent
207. Early Bird! Absent
208. Match 4 Conclusion Absent
209. Match 5 Start Appears
210. The One For All Dream Absent
211. That Which Is Inherited Absent
212. That Which Is Inherited, Part 2 Absent
213. Realm of Souls Absent
214. Our Brawl Absent
215. Final Face-Off! Midoriya vs. Shinso! Absent
216. Class A vs. Class B: Conclusion! Absent
217. The New Power and All For One Absent
Meta Liberation Army Arc
218. The Meta Liberation Army Absent
219. Go, Slidin' Go! Absent
220. My Villain Academia Mentioned
221. Memento from All For One Mentioned
222. Tomura Shigaraki: Distortion Flashback
223. Cockroaches Absent
224. Revival Party Absent
225. Interview with a Vampire Absent
226. Bloody Love Absent
227. Sleepy Absent
228. Wounded Soul Absent
229. All It Takes Is One Bad Day Absent
230. Sad Man's Parade Absent
231. Path Absent
232. Meta Abilities and Quirks Absent
233. Bright Future Absent
234. Destruction Sense Absent
235. Tenko Shimura: Origin Absent
236. Tenko Shimura: Origin, Part 2 Absent
237. Tomura Shigaraki: Origin Flashback
238. Liberation Flashback
239. Successor Absent
240. Power Absent
Endeavor Agency Arc
241. Do That Interview! Absent
242. Have a Merry Christmas! Absent
243. Off to Endeavor's Agency! Absent
244. Recommended Reading Absent
245. Rise to Action Absent
246. Message Mentioned
247. Status Report! Absent
248. One Thing at a Time Absent
249. The Hellish Todoroki Family Absent
250. Ending Absent
251. Just One Week Absent
252. The Unforgiven Absent
Paranormal Liberation War Arc
253. Shirakumo Absent
254. More of a Hero than Anyone Flashback
255. Hero Hopeful Flashback
256. The High, Deep Blue Sky Absent
257. Pass It Forward, to Whomever Flashback
258. Friends Mentioned
259. A Quiet Beginning Mentioned
260. Life's Work Mentioned
261. High-Ends Flashback
262. Mirko, the No. 5 Hero Mentioned
263. I Wanna Be with You Guys!! Absent
264. One's Justice Absent
265. Villains and Heroes Absent
266. Happy Life Absent
267. Flames Absent
268. Scramble! Absent
269. The Three of Us Appears
270. Inheritance Fantasy
271. Dark Cloud Absent
272. Good Morning! Absent
273. The Thrill of Destruction Absent
274. Search Absent
275. Encounter, Part 2 Absent
276. You Cheated...! Absent
277. Who...? Absent
278. Disaster Walker Absent
279. League of Villains vs. U.A. Students Absent
280. Red Riot, Part 3 Absent
281. Plus Ultra Absent
282. Footfall of Destruction Absent
283. 75 Absent
284. Deep Blue Battle Absent
285. Katsuki Bakugo Rising Absent
286. The Ones Within Us Absent
287. Mistake Absent
288. Save Takeo!! Absent
289. Miss Candid and Miss Shut-Away Absent
290. Dabi's Dance Absent
291. Thanks For Going Strong Absent
292. Threads of Hope Absent
293. Hero-Saturated Society Absent
294. Final Performance Absent
295. Tenacious Absent
296. Hellish Hell Absent
297. Tartarus Absent
298. Sounds of Collapse Absent
299. Like Those Tragic Tales Absent
300. The Hellish Todoroki Family, Part 2 Absent
301. The Wrong Way to Put Out a Fire, Part 1 Absent
302. The Wrong Way to Put Out a Fire, Part 2 Absent
303. Top Three Absent
304. Izuku Midoriya and Toshinori Yagi Absent
305. Izuku Midoriya and Tomura Shigaraki Absent
306. The Final Act Begins Absent

Trivia

  • All For One's rankings in the Popularity Polls are as following:
    • Ranked 49th in the 2nd Popularity Poll.
    • Ranked 69th in the 4th Popularity Poll.
    • Ranked 40th in the 5th Popularity Poll.
  • All For One's black, ornate mask and life-support system were possibly inspired by the character of Darth Vader, the iconic antagonist of the first Star Wars trilogy and recurring element of the franchise as a whole.
    • While the black skull like shape comes from the Batman villain Black Mask
  • All for One is one of the oldest known individual in the series, predating generations of users of One For All and their associates, such as the elderly Gran Torino, though it's unclear whether he's older than Doctor Garaki.
  • All For One has the most Quirks in the series.
  • All For One is a dark parallel to Toshinori Yagi.
    • All For One had once been Japan's worst villain, just like All Might was Japan's greatest hero. This is further emphasized by All For One bearing the epithet "Symbol of Evil", contrasting with All Might's epithet "Symbol of Peace".
    • Both also passed on their respective Quirks to their successors, with the intention of them improving their usage and taking up their former titles as the "Symbol of Peace" and "Symbol of Evil", though All For One still has his version of his quirk.
  • All For One's relationship with Tomura Shigaraki is a dark mirror to All Might's relationship with Izuku Midoriya. Like All Might, All For One believes that Tomura Shigaraki will not only become a great successor of the League of Villains, but a great villain in general. He also acknowledges Tomura's childish nature, leaving room for him to teach him how to become a villain. He also shows a caring side for him, as he assured that Tomura will always be able to learn from his failures.
    • Because of this, Tomura Shigaraki looks up to All For One as his ideal mentor and inspirational figure, like how Izuku Midoriya looks up to All Might.
    • Despite his childlike behavior, it seems to be implied that All For One admires Tomura's personality in an odd way, similar to All Might's own admiration of Izuku Midoriya's personality. When he defeated Best Jeanist, he refuses to take away his Quirk, as he believes that "it wouldn't fit Tomura's personality".

Quotes

  • (To his doctor, Doctor Ujiko, in regards to Tomura Shigaraki) "I know that boy will rise to the occasion. He was born twisted. So enjoy it while you can, All Might... This transient peace of yours!"[1]
  • (To Tomura Shigaraki) "You've failed again, Tomura. But you mustn't lose heart. There will be more chances to set things right. That's why I've brought along your little band. And the boy... because you determined that he is an important pawn. So go and try again. That's what I'm here to help you to do. It's... all... for you."[8]
  • (To Nana Shimura) "Thank you truly, for this amusing farce."[9]

References

  1. 1.0 1.1 My Hero Academia Manga: Chapter 59 (p. 13-19).
  2. My Hero Academia Anime: Episode 48.
  3. My Hero Academia Manga: Chapter 91 (p. 9).
  4. My Hero Academia Manga and Anime: Chapter 184 (p. 9) and Episode 87.
  5. 5.0 5.1 My Hero Academia Manga: Chapter 94 (p. 16).
  6. My Hero Academia Manga: Chapter 270.
  7. 7.0 7.1 7.2 7.3 7.4 My Hero Academia Manga: Chapter 93 (p. 11).
  8. My Hero Academia Manga: Chapter 89 (p. 14-15).
  9. My Hero Academia Manga: Volume Origin, All Might Rising (p. 3).

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